Hello, I'm

Nemo Ghasemi

Freelance Musician & Sound Designer

Crafting immersive audio experiences for video games and interactive media

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About Me

I am an experienced Music Producer and Sound Designer with a solid background in Game Audio.

Based in the Netherlands, I specialize in creating adaptive music, interactive sound design, and immersive audio experiences for video games. With over a decade of experience in the industry, I've had the privilege of working on critically acclaimed titles and collaborating with talented studios worldwide.

My approach combines technical expertise with creative artistry—from composing emotionally resonant soundtracks to designing intricate audio systems that respond dynamically to gameplay.

10+ Years Experience
4 Albums Released
15+ Projects Completed
Nemo Ghasemi

Experience

2019 - Present

Freelance Musician / Sound Designer

Netherlands

  • Interactive sound design for video games
  • Adaptive music composing
  • Implementation and testing in game engines
  • Mix, master, and output leveling
2018 - 2019

Musician / Sound Designer

Shifting Tides — "The Sojourn"

  • Composed music for gameplay, menus, trailers, and advertising
  • Designed, recorded, and edited sounds for gameplay and UI
  • Imported audio assets in the game engine
  • Mixed and mastered audio to professional standards
Published by Iceberg Interactive
2017 - 2018

Game Audio Studio Manager

Avagames

  • Built and equipped a full-scale in-house audio-music recording studio
  • Managed all sound design and music composing tasks
  • Oversaw production and implementation in games
2017

Sound Designer

Dead Mage — "Children of Morta"

  • Designed, recorded, and processed game sound effects
  • Recorded and designed Foley sounds
  • Edited and directed narrations
  • Implemented audio events into game engine
Published by 11bit Studio
2015 - 2016

Sound Designer

BitByterz

2014 - 2015

Sound Designer / Musician

RGB ICE

2011 - 2013

Musician

House of Documentary

Composing movie soundtracks

Discography

Listen to my published works on Spotify

Lona: Realm of Colors

Original Soundtrack • 2021

The Sojourn

Original Soundtrack • 2020

Spiral

Album • 2021

Unconcia

Album • 2020

Skills & Expertise

Music Composition

  • Adaptive/Interactive Music
  • Orchestral Arrangements
  • Ambient & Atmospheric
  • Trailer Music

Sound Design

  • Game Sound Effects
  • Foley Recording
  • UI/UX Audio
  • Ambience & Soundscapes

Audio Implementation

  • Unity & Unreal Engine
  • Wwise & FMOD
  • Game Engine Integration
  • Audio Middleware

Production

  • Mixing & Mastering
  • Studio Recording
  • Audio Post-Production
  • Quality Control

Languages

Persian (Native) English (Native) Dutch (Elementary)

Education

2014 Emory University Sound Design
2013-2014 Berklee College of Music Music Production
2013 London College of Contemporary Arts Music Studies

Get in Touch

Let's create something amazing together